Alphorn
Jump to navigation
Jump to search
Alphorn
Statistics
Type | Weapon – Bard |
---|---|
Damage | 7 (Symphonic) |
Knockback | 2 (Very Weak) |
Inspiration | 5 |
Critical chance | 4% |
Use time | 25 (Fast) |
Tooltip | Allows you to rhythmically play on a big alphorn Successfully timing hits will steadily increase its damage and empowerment level Mistiming hits will decrease these bonuses greatly and cost 5 inspiration These bonuses will stay between weapon swaps, but gradually fade while not your active weapon Weapon automatically targets the nearest enemy |
Rarity | ![]() |
Sell | ![]() |
Research | 1 required |
Empowerments | ![]() |
The Alphorn is a craftable Pre-Hardmode Big instrument. It releases ring projectiles above the player that home in on enemies. While held, the Brass Timer will appear below the player; the weapon's effects vary based on whether or not the timer is over a marker when attacking, as well as how long the rhythm has been held. When used, it empowers nearby players and the user with the Flat Damage I empowerment.
Correctly attacking while the timer is over a marker will increase the weapon's damage by 5%, which stacks with successive correctly timed attacks up to 150% increased damage.
- Once the bonus damage has reached 50%, the alphorn will empower nearby players and the user with the Flat Damage II empowerment.
- Once the bonus damage has reached 100%, the alphorn will empower nearby players and the user with the Flat Damage III empowerment.
Its best modifier is Fabled.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() ![]() | ||
Ingredient(s) | Amount | |
![]() |
Fallen Star | 8 |
![]() |
Cloud | 25 |
Result | ||
![]() |
Alphorn | 1 |
History
- 1.7.2.4:
- No longer varies pierce count based on timed hits, now always 3 (previous maximum).
- Nerfed damage from 9 to 7.
- 1.7.2.0:
- Buffed maximum bonus damage from 120% to 150%.
- Now automatically targets the nearest enemy.
- 1.6.5.5: Sprite updated.
- 1.6.4.1: Changed to only cost inspiration on a mistime and not deal 90% less damage on a mistime.
- 1.6.2.0: Nerfed use time from 22 to 25 and inspiration cost from 1 to 2.
- 1.6.1.0: Introduced.