Alphorn

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Alphorn
  • Alphorn item sprite
Stack digit 1.png
Brass Instrument
Statistics
TypeWeaponBard
Damage7 (Symphonic)
Knockback2 (Very Weak)
Inspiration5
Critical chance4%
Use time25 (Fast)
TooltipAllows you to rhythmically play on a big alphorn
Successfully timing hits will steadily increase its damage and empowerment level
Mistiming hits will decrease these bonuses greatly and cost 5 inspiration
These bonuses will stay between weapon swaps, but gradually fade while not your active weapon
Weapon automatically targets the nearest enemy
RarityRarity Level: 1
Sell2000*20 Silver Coin.png
Research1 required
EmpowermentsEmpowerment - Flat Damage.png

The Alphorn is a craftable Pre-Hardmode Big instrument. It releases ring projectiles above the player that home in on enemies. While held, the Brass Timer will appear below the player; the weapon's effects vary based on whether or not the timer is over a marker when attacking, as well as how long the rhythm has been held. When used, it empowers nearby players and the user with the Flat Damage I empowerment.

Correctly attacking while the timer is over a marker will increase the weapon's damage by 5%, which stacks with successive correctly timed attacks up to 150% increased damage.

  • Once the bonus damage has reached 50%, the alphorn will empower nearby players and the user with the Flat Damage II empowerment.
  • Once the bonus damage has reached 100%, the alphorn will empower nearby players and the user with the Flat Damage III empowerment.

Its best modifier is Fabled.

Crafting

Recipe

Crafting Station
Iron Anvil.pngIron Anvil /
Lead Anvil.pngLead Anvil
Ingredient(s) Amount
Fallen Star.png Fallen Star 8
Cloud.png Cloud 25
Result
Alphorn.png Alphorn 1

History

  • 1.7.2.4:
    • No longer varies pierce count based on timed hits, now always 3 (previous maximum).
    • Nerfed damage from 9 to 7.
  • 1.7.2.0:
    • Buffed maximum bonus damage from 120% to 150%.
    • Now automatically targets the nearest enemy.
  • 1.6.5.5: Sprite updated.
  • 1.6.4.1: Changed to only cost inspiration on a mistime and not deal 90% less damage on a mistime.
  • 1.6.2.0: Nerfed use time from 22 to 25 and inspiration cost from 1 to 2.
  • 1.6.1.0: Introduced.