Fire Axe
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Fire AxeHardmode exclusive
Statistics
Type | Weapon – Thrower |
---|---|
Damage | 120 (Throwing) |
Knockback | 6 (Average) |
Critical chance | 10% |
Use time | 30 (Average) |
Velocity | 15 |
Tooltip | 'Best to avoid chasms with this thing...' Overuse of this weapon exhausts you, massively reducing its damage Killing enemies recovers some of your exhaustion |
Inflicts Debuff | Hellfire |
Debuff duration | 3 seconds |
Debuff tooltip | Slowly losing life |
Inflicts Debuff | Exhaustion |
Debuff duration | 20 seconds |
Debuff tooltip | Some throwing items are now much weaker |
Rarity | |
Sell | |
Research | 1 required |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Psycho | 1 | 3.33% |
The Fire Axe is a non-consumable Hardmode throwing weapon that has a chance to be dropped by Psychos. When thrown, the axe flies straight for a short period, then starts to fall down at an arc. Hitting an enemy inflicts Hellfire debuff onto the hit enemy and all nearby enemies.
Like most non-consumable throwing weapons, using this weapon builds up an exhaustion meter that appears below the player. Not using the weapon will make the meter slowly go back down. However, if it becomes completely filled, the user will be inflicted with the Exhaustion debuff, causing all non-consumable throwing weapons to deal massively decreased damage for some time. The meter resets after the debuff ends.
Notes
- If the
Show Donator Item Color
configuration option is disabled, the Fire Axe will have a rarity of instead of the standard .
Trivia
- This weapon is a reference to a running gag in the "Two Best Friends Play" YouTube series, where the fire axe weapon in Silent Hill: Downpour was accidentally thrown into a bottomless chasm.
History
- 1.6.2.0: Introduced.