Soul Cleaver

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Soul CleaverHardmode exclusive
  • Soul Cleaver item sprite
Auto-use
Stack digit 1.png
Statistics
TypeWeaponThrower
Damage54 (Throwing)
Knockback5 (Average)
Critical chance4%
Use time18 (Very Fast)
Velocity15
TooltipRapidly throws a large piercing cleaver that lowers enemy defense
Overuse of this weapon exhausts you, massively reducing its damage
Killing enemies recovers some of your exhaustion
Inflicts DebuffIchor (debuff).pngIchor
Debuff duration3 seconds
Debuff tooltipReduced defense
Inflicts DebuffExhaustion.pngExhaustion
Debuff duration20 seconds
Debuff tooltipSome throwing items are now much weaker
RarityRarity Level: 6
Sell50000*5 Gold Coin.png
Research1 required
Dropped by
Entity Quantity Rate
Lich 1 20%
Treasure Bag(Lich) 1 40%

The Soul Cleaver is a non-consumable Hardmode throwing weapon that can autofire. It is dropped by the Lich. It throws large cleavers that arc down after a considerable distance, can pierce up to 2 enemies and inflict the Ichor debuff. It can be an incredibly valuable throwing weapon well into late Hardmode.

Like most non-consumable throwing weapons, using this weapon builds up an exhaustion meter that appears below the player. Not using the weapon will make the meter slowly go back down. However, if it becomes completely filled, the user will be inflicted with the Exhaustion debuff, causing all non-consumable throwing weapons to deal massively decreased damage for some time. The meter resets after the debuff ends.

Its best modifier is Unreal.

History

  • 1.6.5.4: Sprite updated.
  • 1.6.0.0:
    • Increased damage from 52 to 54, use time from 16 to 18 and changed effect.
    • Added Exhaustion mechanic.
  • 1.2.5.0: Introduced.