Greedful Gurdy
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Greedful GurdyHardmode exclusive
Statistics
Type | Weapon – Bard |
---|---|
Damage | 36 (Symphonic) |
Knockback | 3 (Very Weak) |
Inspiration | 1 |
Critical chance | 4% |
Use time | 20 (Very Fast) |
Velocity | 10 |
Tooltip | Releases a golden ring of bouncy sea shanty energy Enemies near the bounce will drop more money when killed Picking up coins increases your symphonic damage briefly |
Grants Buff | Audio Overload |
Buff duration | 2 seconds |
Buff tooltip | Symphonic damage increased by 15% |
Inflicts Debuff | Midas |
Debuff duration | 10 seconds |
Debuff tooltip | Drop more money on death |
Rarity | |
Sell | |
Research | 1 required |
Empowerments |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Flying Dutchman | 1 | 10% |
Treasure Bag(Flying Dutchman) | 1 | 20% |
The Greedful Gurdy is a Hardmode Bard weapon that has a chance to be dropped by the Flying Dutchman. It fires a golden ring projectile that ricochets off of tiles and pierces multiple enemies, but loses 25% of its damage each time it pierces. Every bounce the golden ring will inflict the Midas debuff to all nearby enemies. Additionally, collecting coins while holding the Greedful Gurdy will grant the player the Audio Overload buff, increasing their symphonic damage briefly.
When used, it empowers nearby players and the user with the Defense II and Damage Reduction II empowerments.
Its best modifier is Fabled.
Notes
- If the
Show Donator Item Color
configuration option is disabled, the Greedful Gurdy will have a rarity of instead of the standard .
Trivia
- This weapon is based on a hurdy-gurdy, a string instrument notable for its use of a hand-crank and keyboard to produce sound.
History
- 1.6.5.6: Introduced.