Hand Cannon
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Hand CannonHardmode exclusive
Statistics
Type | Weapon |
---|---|
Uses ammo | Seething Charge |
Damage | 40 (Ranged) |
Knockback | 6 (Average) |
Critical chance | 4% |
Use time | 40 (Very Slow) |
Velocity | 12 |
Tooltip | Allows you to unleash Seething Charges Has an incredibly high recoil, which sends you backwards |
Rarity | |
Sell | |
Research | 1 required |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Flying Dutchman | 1 | 20% |
Treasure Bag(Flying Dutchman) | 1 | 20% |
The Hand Cannon is a Hardmode ranged weapon that is dropped by the Flying Dutchman. It uses Seething Charges as ammunition, launching heavy cannonballs that create large explosions. It also has a strong recoil that pushes the wielder backwards when fired.
History
- 1.6.5.4: Sprite updated.
- 1.6.1.0: Nerfed damage from 80 to 40, use time from 32 to 40, explosion damage from fixed 65 to 25%, increased player knockback on shoot slightly, and it now explodes on first hit.
- 1.2.2.0: Introduced.