Organ
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OrganHardmode exclusive
Statistics
| Type | Weapon – Bard |
|---|---|
| Damage | 34 (Symphonic) |
| Knockback | 2 (Very Weak) |
| Inspiration | 5 |
| Critical chance | 4% |
| Use time | 18 (Very Fast) |
| Tooltip | Allows you to rhythmically play on a big organ Successfully timing hits will steadily increase its damage and empowerment level Mistiming hits will decrease these bonuses greatly and cost 5 inspiration These bonuses will stay between weapon swaps, but gradually fade while not your active weapon Weapon automatically targets the nearest enemy |
| Rarity | |
| Sell | |
| Research | 1 required |
| Empowerments |
The Organ is a craftable Hardmode Big instrument. It releases ghost projectiles above the player that home in on enemies. While held, the Brass Timer will appear below the player; the weapon's effects vary based on whether or not the timer is over a marker when attacking, as well as how long the rhythm has been held. When used, it empowers nearby players and the user with the Damage I empowerment.
Correctly attacking while the timer is over a marker will increase the weapon's damage by 5%, which stacks with successive correctly timed attacks up to 150% increased damage.
- Once the bonus damage has reached 50%, the organ will empower nearby players and the user with the Damage II empowerment.
- Once the bonus damage has reached 100%, the organ will empower nearby players and the user with the Damage III empowerment.
Its best modifier is Fabled.
Crafting
Recipe
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Dark Matter | 10 | |
| Darksteel Ingot | 12 | |
| Ectoplasm | 8 | |
| Result | ||
| Organ | 1 | |
History
- 1.7.2.4:
- No longer varies projectile count based on timed hits, now always 3 (previous maximum).
- Nerfed damage from 46 to 34.
- 1.7.2.0:
- Buffed damage from 45 to 46, use time from 25 to 18, and projectile penetration from 1 to 2.
- Buffed maximum bonus damage from 120% to 150%.
- 1.6.4.1: Changed to only cost inspiration on a mistime and not deal 90% less damage on a mistime.
- 1.6.2.0: Buffed damage from 34 to 45, nerfed use time from 22 to 25, and inspiration cost from 1 to 2.
- 1.6.1.0: Introduced.