Falling Twilight
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Falling Twilight
Statistics
Type | Weapon – Crafting material – Healer |
---|---|
Damage | 24 (Radiant) |
Knockback | 6.5 (Strong) |
Critical chance | 4% |
Use time | 22 (Fast) |
Tooltip | Grants 1 soul essence on direct hit Rapidly spins a scythe made of pure darkness all around you Damage dealt imbues your nearby ally's attacks with night energy |
Grants Buff | Soul Essence |
Buff tooltip | Upon reaching 5 stacks of soul essence, you recover (<Bonus Healing>) health and (<3 × Bonus Healing>) mana |
Grants Buff | Twilight Boost |
Buff duration | 5 seconds |
Buff tooltip | An ally is augmenting your on-hit effects |
Rarity | |
Sell | |
Research | 1 required |
The Falling Twilight is a craftable radiant weapon. When swung, it will produce a double-edged scythe that spins in a full circle around the player, damaging enemies. After damaging an enemy, nearby allies are granted the Twilight Boost buff, causing all of their attacks to briefly apply the Light Curse debuff.
Upon striking an enemy, the user will gain 1 stack of Soul Essence.
Its best modifier is Godly.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Demon/Crimson Altar | ||
Ingredient(s) | Amount | |
Dark Scythe | 1 | |
Bone Reaper | 1 | |
Bountiful Harvest | 1 | |
Molten Thresher | 1 | |
Result | ||
Falling Twilight | 1 |
Used in
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Notes
- Falling Twilight has a Crimson counterpart, Blood Harvest, which uses the Crimson Scythe instead of the Dark Scythe as a component.
History
- 1.6.1.0: Nerfed hit rate and buffed damage from 22 to 24.
- 1.5.1.1: Added Soul Essence mechanic.
- 1.5.0.0: Increased damage from 20 to 22.
- 1.4.3.1: Sprite updated.
- 1.4.3.0: Knockback increased from 4 to 6.5.
- 1.2.12.8: Introduced.