Corpse Bloom

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Corpse Bloom
Corpse Bloom
Corpse Bloom.gif
EnvironmentUnderground Jungle
AI TypeCorpse Bloom AI
Damage35 / 70
Max Life1250 / 2500
KB Resist90% / 91
Inflicts debuffPoisoned.pngPoisoned
100% chance
Debuff duration5 seconds / 10 seconds
Debuff tooltipSlowly losing life
Inflicts debuffOozed.pngOozed
100% chance
Debuff duration1 second / 2 seconds
Debuff tooltipMovement is significantly reduced
Immune toCrowd Control.png
Coins15000*1 Gold Coin.png 50 Silver Coin.png

Corpse Bloom is a mini-boss found in the Underground Jungle. Defeating Corpse Bloom is required for the Druid NPC to spawn.

It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades, with a rarity of 5.

While Corpse Bloom is alive, the music A Stronger Foe will play.


Corpse Bloom can not be summoned through use of an item but will instead occasionally spawn anywhere in or near the Underground Jungle after Skeletron has been defeated.

No more than one may exist in the world at a time, and it will never spawn again after being defeated.


Corpse Bloom will remain stationary throughout the fight, before attempting to move away from the player upon losing 66% of its health. It will fire out Corpse Petals to ensure that there are always 3 Corpse Petals alive at any given time. If there are 3 Corpse Petals alive simultaneously, then Corpse Bloom will instead fire a barrage of Fungi at the player which inflict the Poisoned and Oozed debuffs. Corpse Bloom always teleports to them even if they are in the Jungle or not.

Every 25% life lost will cause the Corpse Bloom to summon a Corpse Weed, up to three times.

When it is defeated, a status message will appear, saying: "The elusive Corpse Bloom withers and decays away..."


Image Name Condition
Corpse Petal.png Corpse Petal Always
Corpse Weed.png Corpse Weed Always


  • If you log out while Corpse Bloom has spawned, it will despawn like normal enemies.

See also


  • Updated sprite and AI, and added an additional loot drop.
  • Buffed life from 950 / 1900 to 1000 / 2000, damage from 30 / 60 to 35 / 70, and nerfed defense from 12 to 10.
  • Introduced.