Smothering Shade

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Smothering ShadeHardmode exclusive
Smothering Shade.png
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
TypeFlying Enemy
EnvironmentBlood Moon
AI TypeSmothering Shade AI
Damage306090 (Melee)
60120180 (Ranged)
Max Life60012001800
Defense5
KB Resist100%
Inflicts debuffSlow.pngSlow
20% chance
Duration15 seconds30 seconds
Debuff tooltipMovement speed is reduced
Immune toConfused.png
BannerSmothering Shade Banner.pngSmothering Shade Banner
Drops
Coins1000*10 Silver Coin.png
"Unexplainable creatures birthed from the nefarious aura of the Blood Moon. Ancient tomes allude to their long history."

The Smothering Shade is a Hardmode enemy found on the Surface during Blood Moons. It flies erratically around the player in bursts, occasionally firing damaging purple orb projectiles at them, and inflicting Slow debuff. They will fly away and despawn if it becomes daytime.

Trivia

  • The Smothering Shade was the first boss introduced in the Thorium Mod. It was removed when the mod transitioned to tAPI, and has since been reintroduced in the tModLoader version as a regular enemy.

History

  • 1.6.4.0: Sprite updated.
  • 1.6.1.0:
    • Now inflicts Slow debuff.
    • Now drops Bagpipe.
  • 1.5.1.0:
    • Increased melee damage from 25 / 50 to 30 / 60 and ranged from 50 / 100 to 60 / 120.
    • Decreased life from 650 / 1300 to 600 / 1200.
  • 1.2.13.3: Introduced.