Mage Hand
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Mage Hand

Statistics
Type | Tool |
---|---|
Mana | 4 |
Tooltip | Allows you to control a 'mage hand' which can pick up an enemy, town NPC, or items around itself Cannot interact with objects when too far away from the player |
Rarity | ![]() |
Buy / Sell | ![]() ![]() |
Research | 1 required |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Illusionist | 1 | 100% |
The Mage Hand is a tool that is dropped by the Illusionist; it can also be purchased from the Wizard after defeating the Illusionist. It summons a Mage Hand at the cursor's location that can pick up a single enemy, NPC or multiple items around itself, as long as the player holds the attack button and the hand is within a certain range from the player, which is represented by a semi-transparent circle around the player's position. The hand can go through blocks and emits a small amount of light.
Notes
- When using the Mage Hand it is best to move your cursor slowly as enemies or NPCs being dragged will easily slip out of your grasp.
- The light the Mage Hand produces is more vibrant and pronounced when in your range & more dim when out of your range, this can be seen more clearly as the mage hand is faded out slightly when out of your reach.
- The Mage Hand can interact with the environment by harvesting foliage, breaking pots, and destroying Larva.
- This item has no effect on Boss entities.
- In multiplayer, the Mage Hand has a maximum speed at which it follows your cursor; this is to prevent desync caused by flinging enemies around.
Trivia
- The item is based off a spell of the same name from the tabletop role-playing game Dungeons & Dragons.
History
- 1.6.5.0: Can now be purchased from the Wizard.
- 1.6.3.6: Now costs mana while used.
- 1.6.3.0: Changed Mage Hand range slightly, allowed it to grab Town NPCs, cleaned up its controls, and is now dropped by the Illusionist.
- 1.6.2.0: Buffed range significantly.
- 1.6.0.4: Crafting recipe changed.
- 1.5.0.0: Crafting recipe changed.
- 1.4.3.2: Introduced.