1.6.5.0

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1.6.5.0
Camping Gear.png
“A Dire Update”
Release date
July 25th, 2021
Version chronology
←  PrevCurrentNext  →
1.6.4.11.6.5.01.6.5.1
Version history

Thorium Mod 1.6.5.0 served to fix a large variety of long-standing bugs involving multiplayer, the Healer class, bosses, teleporters, and other miscellaneous content. Additionally, the update served to resprite, rework, or touch up a large amount of items, as well as add various new vanity items and music tracks.

Additions

Changes

Balance

Fixes

Healer

  • Fixed some duplicate or missing heals.
  • Fixed some heals not applying several on-heal effects.
  • Fixed all Life Recovery effects to support multiplayer.
  • Fixed scythe visuals not aligning with the weapon.
  • Fixed Honeysuckle and Honey Heart not applying the Honey buff.
  • Fixed Twinkle and Heart Wand generating healer pickups in obstructed places.
  • Fixed Palm Cross knocking enemies back into the player.
  • Fixed Pocket Guardian desynchronization issues.
  • Fixed Sacred Charge right-click feature desyncing and not healing.
  • Fixed The Digester not using the correct damage value for heal calculation, and not functioning for other players in multiplayer.
  • Fixed Aura Staff not functioning as expected in multiplayer.
  • Fixed Sentinel's Wand not displaying health recovery values in multiplayer.
  • Fixed Ra's Whisper buffing the caster.
  • Fixed Void Planter seeds healing 0 life when only 1 damage was taken.
  • Fixed Martyr's Chalice not properly applying immunity to allies.
  • Fixed Staff of Sol lag issues in multiplayer.
  • Fixed Snack-o'-Lantern having additional bonus healing on top of custom formula.
  • Fixed Tesla Defibrillator not being affected by bonus healing.
  • Fixed Revivify lingering spirits persisting after a player naturally respawns.
  • Fixed Unbound Fantasy's final charge heal having a smaller range than intended.
  • Fixed Apothecary's Cyan Vial not restoring mana on players that have full health.
  • Fixed Medical Bag tooltip mentioning a longer duration than intended.
  • Fixed Celestial armor set bonus stacking in effectiveness with more than one player being buffed.
  • Fixed Dream Weaver's Helmet set bonus lag in multiplayer.

Bosses

  • Fixed bosses sometimes firing duplicate projectiles in multiplayer.
  • Fixed various lag issues with bosses in multiplayer.
  • Fixed various sounds during boss fights playing at full volume regardless of distance, or off-sync to their actions in multiplayer.
  • Fixed The Grand Thunder Bird tornado attack targeting visual not displaying in multiplayer.
  • Fixed The Grand Thunder Bird jittering before doing its charge attack.
  • Fixed The Grand Thunder Bird melee stun duration being less than intended.
  • Fixed Viscount spawn and resulting desynchronization in multiplayer.
  • Fixed Bitey Babies not healing Viscount in multiplayer.
  • Fixed Granite Energy Storm spawn from Unstable Energy Anomaly and resulting desynchronization in multiplayer.
  • Fixed Encroaching Energy not targeting the correct player in multiplayer.
  • Fixed Buried Champion spawn from Bizarre Rock Formation and resulting desynchronization in multiplayer.
  • Fixed Buried Champion dagger attack not targeting the correct player in multiplayer.
  • Fixed Scouter Cores flying away after losing sight of their targeted player after a short period of time.
  • Fixed Borean Strider Crystal Wave attack being used more often when submerged in liquids.
  • Fixed Borean Strider Frosty Shockwave attack being used more often than intended.
  • Fixed Borean Strider teleporting into solid tiles or to players that are not participating in the encounter.
  • Fixed Borean Strider dropping Lesser Healing Potions on defeat instead of Healing Potions.
  • Fixed Fallen Beholder Void Gate attack desyncing in multiplayer.
  • Fixed Lich not displaying health recovery values in multiplayer.
  • Fixed Lich Spinning Pumpkin attack not targeting the correct player in multiplayer.
  • Fixed Unmasked Lich Soul Render attack not functioning as intended in multiplayer.
  • Fixed Forgotten One not determining its enrage state properly in multiplayer.
  • Fixed Forgotten One jittering if moving vertically or horizontally.
  • Fixed The Primordials spawn and resulting desynchronization in multiplayer.
  • Fixed The Primordials downed status not being synced in multiplayer.
  • Fixed intangible Primordials sometimes rapidly teleporting between players in multiplayer.
  • Fixed The Primordials defeat animation drifting downwards in Normal Mode.
  • Fixed The Primordials and Dream Eater dropping the wrong amount of coins.
  • Fixed Dream Eater dropping its Trophy from the boss bag instead of itself.
  • Fixed Aquaius dropping the wrong Boss Mask in Normal Mode.
  • Fixed Omnicide Laughing Death attack not functioning as intended in multiplayer.
  • Fixed Reality Bearer buff not being given to all players in multiplayer after Dream Eater is defeated.
  • Fixed Borean Strider, Fallen Beholder, Lich, and Forgotten One second form transformations restoring them to full health if players in multiplayer left or joined during the battle.
  • Fixed melee hits on Corpse Bloom not preventing a reposition in multiplayer.
  • Fixed Illusionist summoning a third mirror that overlaps with the regular two.
  • Fixed Trophies not having any sell value.
  • Fixed Doom Sayer's Coin sold by Mutant from "Fargo's Mutant Mod" having a higher price than intended.

Other

Wiki pages patched

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