Hungering Blossom

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Yuma's Pendant.png
Donator Item
This is a donator item! It is dedicated to: Ruko
Hungering BlossomHardmode exclusive
  • Hungering Blossom item sprite
  • Hungering Blossom equipped
Stack digit 1.png
Statistics
TypeAccessory
TooltipUpon losing 80% of your max mana, you instantly recover 50% of it and gain 10 stacks of 'volatile energy'
Volatile energy increases your attack speed by 0.2%, slowly hurts you, and decays in stacks every half second
Reaching 100 stacks of volatile energy instantly kills you
RarityRarity level: Donator
Sell75000*7 Gold Coin.png 50 Silver Coin.png
Research1 required
Hungering Blossom (Gauge).gif
The volatile energy gauge

The Hungering Blossom is a craftable Hardmode accessory that restores 50% of the player's maximum mana after losing 80% of it, but additionally gains 10 stacks of "volatile energy", indicated by a gauge below the player. For each stack of volatile energy possessed by the player, their attack speed increases by 0.2%. However, they begin to take damage over time, with the intensity based on the amount of possessed volatile energy stacks; each 10 stacks increases the damage per second by 1. If the player reaches 100 stacks of volatile energy, they will be instantly killed. Volatile energy naturally decays over time, with each stack decaying once a second.

Crafting

Recipe

Crafting Station
Mythril Anvil.pngMythril Anvil /
Orichalcum Anvil.pngOrichalcum Anvil
Ingredient(s) Amount
Void Heart.png Void Heart 1
Mana Flower.png Mana Flower 1
Ectoplasm.png Ectoplasm 8
Result
Hungering Blossom.png Hungering Blossom 1

Notes

  • Dying from reaching 100 stacks of volatile energy displays a unique death message: "<Player Name> was consumed by darkness..."
  • If the Show Donator Item Color configuration option is disabled, the Hungering Blossom will have a rarity of Rarity Level: 8 instead of the standard Rarity level: Donator.

Trivia

  • The equipped sprite for this item was one of the winners of the Thorium Mod Discord's Spriting Contest for Week 25, made by Amber.

History

  • 1.7.1.3: Sprites updated.
  • 1.6.2.0:
    • Nerfed volatile energy decay timer from every ½ second to every 1 second.
    • Added equipped sprite.
  • 1.6.0.0: Introduced.