1.2.12.1
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1.2.12.1 | ||||||
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“Abyssion & Blizzards” | ||||||
Release date November 28th, 2016 | ||||||
Version chronology | ||||||
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Version history |
1.2.12.1 Served to further improve upon existing content, add Forgotten One, add content to the Hardmode Blizzard and fix some of the long standing bugs found within the mod.
Additions
- Added Forgotten One, Abyssal Shadow, Forgotten One Mask, Forgotten One Trophy, The Incubator, Mantis Shrimp Punch, Trench Spitter, Old God's Vision, Abyssal Shell, Treasure Bag (Forgotten One)
- Added Iridescent armor, Naga-Skin armor, Spiny Shell, Ocean's Retaliation, Abyssal Chitin, Leviathan
- Added Snowy Owl, Blizzard Bat, Frost Burnt, Snow Elemental
- Added Forgotten Letter, Ice Fairy Staff, Strider's Tear, Borean Strider Mask, Ice Bound Strider Hide, Treasure Bag (Borean Strider), Frost Burnt Tongue
- Added Exile's Helmet, Cinder String, Corruptling Staff, Crimson Hound Staff, White Dwarf Cutter, Terrarium Ripple Knife, Potent Extract, Lich's Grim Hood
- Added Hallowed Blessing, Rail Gun, Thorium Cube, Nightshade Flower, Shadowflame Staff, Feather Barrier Rod, Emergency Air Tank, Crystal Honey, Cleric Emblem
- Added Marine Chandelier, Marine Candle, Marine Lamp, Marine Lantern, Aquaite Scale Block
Changes
- Borean Strider has been upgraded to an early hardmode boss status.
- Spell Book: Blizzard MK 2 has been removed (wasn't interesting, effective, or cool)
- The Cryo-Fang is now a non-consumable, and has had its sprites and effect updated.
- Glacial Sting, Glacier & Borean Fang Staff now have slightly updated sprites.
- Illumite armor set bonus has been changed.
- Improved particle effects on Terrarium Longbow and The Sick Throw.
- Marine furniture has received a much needed upgrade and additional furniture pieces.
- The Desert Traveler is now called the Desert Acolyte.
- The Diverman's specialty has been introduced
- The Desert Acolyte's specialty has been introduced
- Twinkle and the Omega Drive are now properly dyed in the light pet slot
- Shade Master and Illumite equipment is now crafted at a Soul Forge
- Healing aura staves have received a large range increase
- Squids now drop Starfish and Sea Snails now drop Seashells
- Shade Master armor set bonus now applies to ALL throwing weapons
- Shade weapons now give shadow dance themselves
- Thorium Town Npcs now all have gore and are better at defending themselves in hardmode
- The Sea Mine is now sold after the Fallen Beholder is defeated (was any mech boss)
- Gold bat, Gold Worg, Gold Slime, Raging Minotaur, Mycelium Mimic, Submerged Mimic, Hell Bringer Mimic and Patch Werk now appear on the Lifeform Analyzer
- Dream Eater isn't so much of a lag bomb now and its spirits visual and sound bugs have been fixed
- Training dummies can no longer be used to steal life
- Terrarium equipment can no longer incorrectly get the orange, gray and white rarities
- Eel-rod attack method and sprite changed
- Terrarium leg armor animation updated
- Smooth Coal and Marine Block have received new tile sprites
- The Cobbler now sells Lava Waders after Fallen Beholder has been defeated, Ice Skates after the Borean Strider has been defeated and Flower Boots after Plantera has been defeated
- Tidal Wave, Grim Flayer, Borean Strider, Molten Knife, Pink Slime Egg, Seahorse Wand, Liberated, Destabilized, Sanguine, Null-Zone Staff & Submerged Mimic have updated sprites
- Modded mounts should now NOT take fall damage while the player has wings equipped
- The inner workings of Granite Surge and lodestone's Sundered debuff have been changed, making them noticeably more effective
- Snow Ball now properly builds up in size, damage and defense
- Sword weapons that didn't inflict melee damage "should" have had the damage bonuses they received fixed
- Coalesced Energy can no longer insta-block melee projectiles
- Dragon's Gaze projectile now properly applies cursed flames
- Fixed various typos
- Fixed continued issues with the sandstone tools in multiplayer
- Fixed the visible harpoon chains on the Seven Seas Devastator and Mycelium Whip
- Fixed the appearance of "giga" bubbles and shrooms on the Seven Seas Devastator and Mycelium Whip
- Wyvern Slayer's recipe has been removed (was left by accident)
- Heretic Breaker can no longer be purchased from the Confused Zombie
- Turn Undead now properly has the yellow -healer class- label
- The Hex Wand can no longer be used on Fallen Beholder and Dream Eater
- The Complete set no longer requires celestial fragments, instead it just needs the ancient manipulator
- Vanilla bosses can no longer receive modded debuffs that don't actually effect them (ex: receiving the freezing debuff, turning blue, but not getting slowed)
- Soul Harvest (Enemy), Flesh Drop (Enemy) & Demonic Dance (Enemy) have been removed (better coding accomplishes the same on-kill/on-hit effect)
Buffs
- Geode Helmet's light effect is now much brighter
- Molten Knife damage increased from 18 to 24.
- Enchanted Barrier costs 1 less mana star to craft (2 >> 1)
- Life Quartz Gem costs 2 less life quartz to craft (12 >> 10)
- Energy Projector damaged increased (15 >> 22)
- Soul Slasher useTime buffed (18 >> 12) and damage buffed (50 >> 72)
- Illumite chest piece now grants 18% increased firing speed
- Terrarium Longbow doesn't suck anymore
- Celestial Crown bonus mana increased (40 >> 60)
- Life Binder set now provides 40 mana and its set bonus grants more maximum life (40 >> 50)
- Eel Rod useTime and spark amount buffed ( 26 >> 24, 3 >> 5)
- Beholder staff Beholders laser frequency increased
- Borean Strider weapons slow debuff chance increased (20%, 25%, 33% >> 50%)
- Borean Fang Staff damaged increased (37 >> 38)
- Mycelium whip damaged increased (44 >> 45)
- Bugenkai Shuriken damage increased (60 >> 68)
- Venom Kunai damage increased (35 >> 38)
- Slag Stompers drop slag far quicker, apply OnFire longer, and slag bounces on the ground
- Soul Cleaver doesn't require consecutive hits anymore
- Devil Dagger doesn't require consecutive hits anymore
- Seething charges now detonate after hitting two enemies (four hits >> two hits)
- Submerged Mimics are now as strong as other big mimics
Nerfs
- Crystal Arcanite does not provide bonus radiant damage anymore
- Life Weaver hood bonus mana reduced (60 >> 20) and set bonus now heals life equal to bonus healing (2 + bonus >> 0 + bonus)
- Life Surge staff heal decreased and mana cost increased (10 >> 8, 22 >> 30)
- The Lich's soul harvest attack shouldn't one shot people anymore (275+ damage >> 125++ damage)
- Soul Cleaver has a 33% chance per kill to spawn a Soul Fragment, was 100%
- Cryo Fang damage reduced (50 >> 42)
- Glacier damaged reduced (60 >> 50)
- Glacial Sting damage reduced (54 >> 45)
- Freeze Ray damaged reduced (50 >> 46)
- Grim Flayer useTime, crit chance and healing amount reduced (8 >> 12, 26 >> 16, 3 >> 2)
- Seven Seas Devestator and Mycelium Whip no longer produce their homing projectiles right as you use them (Technical Nerf)