1.7.1.2
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1.7.1.2 | ||||||
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“Labor of Obligation Update Hotfix #2” | ||||||
Release date August 20th, 2023 | ||||||
Version chronology | ||||||
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Version history |
Thorium Mod 1.7.1.2 served to fix any bugs and inconsistencies not found in 1.7.1.0 to 1.7.1.1.
Additions
Miscellaneous
- Added special item transmutations for the following:
- Added Magic Storage "Shadow Diamond" support for bosses.
Changes
- Updated sprites for: Spirit Bender's Staff, Duke's Regal Carnyx, Lodestone furniture.
- Changed Scarlet Block and Scarlet Chest to not be shimmerable until the Eater of Worlds or Brain of Cthulhu is defeated.
- Changed Fallen Beholder's primary laser and Beholder's mini laser to gain increased velocity over time.
- Changed Arcane Anelace stack size from 30 to 9999.
Balance
- Rebalanced Fragrant Corsage bonus life regeneration rate to scale with bonus healing.
- Original value was 400%. New value is 50% per bonus healing with no cap, reaching the original rate amount at 8 bonus healing.
- Buffed Midnight Staff, Leech Bolt, Heavenly Cloud Scepter and Samsara Lotus knockback from 0 to 0.25 to allow for better modifiers and fix a bug where you could get a blank modifier.
- Nerfed Bloody High Claw damage from 70 to 60 and use time from 7 to 8.
- Nerfed Magick Staff mana cost from 8 to 10 and Elemental Decay damage from 15 per second to 12 per second.
- Nerfed Sword Sheaths by no longer gaining increased damage from critical strike chance above 100%.
- Nerfed Cook's The Almighty Recipe → Bacon reward stack to 1, and increased sell price.
Fixes
- Fixed Not So Itsy Bitsy and Heart Rate Monitor text typo.
- Fixed Vuvuzela, Steam Flute, and Clarinet resulting in a crash when played.
- Fixed Ancient Phalanx resulting in a crash or not dropping any loot.
- Fixed Prehistoric Amber Staff T-rex minion dealing no contact damage.
- Fixed Bard sounds playing twice for others, causing the Configuration for Bard volume to not have any effect.
- Fixed Dread Skull, Tide Turner's Depth-Guard, Lodestone armor, and Rapier Badge increasing all critical strike chance instead of melee only.
- Fixed Magma Locket and Nightshade Flower affecting all damage over time debuffs.
- Fixed Terrarium armor set bonus class "focus" calculation for summoner sometimes resetting itself.
- Fixed Greedy Magnet, Loot-a-Rang, Rod of Flocking, Dutchman's Avarice, and Mage Hand interacting with shimmering items.
- Fixed Cursed Block, Gemspark Blocks, Gingerbread Block, Naga Block, and Sugar Cookie Block not working with Block Swap.
- Fixed Marine Kelp not being harvestable with Axe of Regrowth.
- Fixed Stalactites in the Aquatic Depths not allowing blocks to be placed into them.
- Fixed Pink and Cyan Stained Glass not stacking.
- Fixed Opal Squirrel Cage using a golden texture instead of its proper diamond texture.
- Fixed some enemies spawning during Events when they shouldn't.