1.6.5.7
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1.6.5.7 | ||||||
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“A Dire Update Patch #7” | ||||||
Release date December 26th, 2022 | ||||||
Version chronology | ||||||
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Version history |
Thorium Mod 1.6.5.7 served to make some last adjustments and additions before porting the mod to 1.4 version of Terraria.
Additions
Changes
- Renamed all Boss Masks to match vanilla boss mask naming schemes:
- "Bird Mask" to Grand Thunder Bird Mask.
- "Jellyfish Hat" to Queen Jellyfish Mask.
- "Count Mask" to Viscount Mask.
- "Energy Storm Mask" to Granite Energy Storm Mask.
- "Champion's Helmet" to Buried Champion Mask.
- "Star Mask" to Star Scouter Mask.
- "Beholder Mask" to Fallen Beholder Mask.
- "Lich's Grim Hood" to Lich Mask.
- "Abyssion Mask" to Forgotten One Mask.
- "Mask of Tides" to Aquaius Mask.
- "Mask of Flame" to Slag Fury Mask.
- "Mask of Death" to Omnicide Mask.
- Added Metabolic Pills, Potion Chaser, Tide Stone, and Murky Catalyst equip sprites.
- Changed Healer to no longer require damaging a boss to obtain its Treasure Bag in multiplayer; healing themselves or allies near the boss will now fulfill the drop condition.
- Changed Inspiration Notes to not spawn from slain Critters, and changed many on-hit effects to not activate when hitting Critters.
- Changed Ogre Sandals to work when landing on Platforms.
- Updated Pocket Guardian and Sacred Charge to be easier to target other players with.
Balance
- Buffed Mana Delight mana restoration amount from a flat 100 to 75% of the player's maximum mana.
- Buffed Blood Thirster use time from 29 to 28.
- Buffed Bubble-Bulwark Wand buff duration from 5 seconds to 30 seconds.
- Buffed Null-Zone Staff, Life Pulse Staff, Valhalla's Descent, Dragon Heart Wand, and Dream Catcher ring durations to 2 minutes.
- Buffed Mask of the Crystal Eye critical strike damage boost from 10% to 12%.
- Nerfed Tasty Jelly health regeneration from 10 to 5.
- Nerfed Lesser Life Water and Life Water buff duration from 60 to 30 seconds.
- Nerfed Turbo Boots and Incandescent Spark jump boost from 5 to 4 blocks.
Fixes
- Fixed "Move Instrument Timer to Mouse" setting issues with UI scale.
- Fixed some Music Boxes not being included in boss entries for "Boss Checklist".
- Fixed some on-hit effects triggering on Critters when they shouldn't.
- Fixed some self-heals triggering heal effects that shouldn't apply to the healer.
- Fixed heals working on dead players.
- Fixed critical strike damage multiplier (from items such as Diamond Ring) applying twice for Melee weapons.
- Fixed "travel along the ground" effects not taking Platforms into account.
- Fixed upgraded Music Players being called "Track Player" instead of "Music Player".
- Fixed Essence of Flame not appearing when used.
- Fixed Blood Transfusion life giving blood globule not disappearing if the player is at maximum life already.
- Fixed Bubble-Bulwark Wand buff not clearing when blocking damage.
- Fixed Bubble-Bulwark Wand, Life and Death, Life Surge Staff, Necrotic Staff, and Cell Reconstructor projectiles not homing correctly if there is more than one player it can home towards.
- Fixed Biotech Probe having infinite range.
- Fixed Drill Dart ignoring immunity frames after going through solid tiles.
- Fixed Blitz-zard dash having incorrect visuals.
- Fixed Steamgunner Drone not being able to hit small enemies.
- Fixed Corruptling Staff and The Black Cane minions overlapping between themselves.
- Fixed Technique: Shadow Clone, Ancient Tome of Revival, The Lost Cross, Forgotten Cross Necklace, and Saving Grace tooltip errors.
- Fixed Mana Delight not being consumable in combat.
- Fixed Blight Fever, Holy Glare, Schmelze Fury, Snake Bite, and Swamp Rot debuffs not working correctly in multiplayer.
- Fixed Grim Pointer indicator breaking objects like vines and cobwebs.
- Fixed Vampire Hunter Vest missing texture.
- Fixed Air Walkers, Hover Boots, Incandescent Spark, and Super Anvil not working with Platforms.
- Fixed Crash Boots, Terrarium Particle Sprinters, Infernal Hound Mount, and Molten Maggot transformation visuals not working when walking on Platforms.
- Fixed Crietz still having the old effect cooldown of 3 seconds.
- Fixed Metallurgy Shields granting the shield value of the ‘last equipped shield' rather than the highest value shield.
- Fixed Grandfather Clocks missing a highlight with Smart Cursor enabled.
- Fixed some Cook's Food items being placeable when only partial placement space is available.
- Fixed Astroturf not always growing its various grass textures.
- Fixed Onyx, Opal, and Aquamarine not alternating visuals when placed on the floor.
- Fixed Spooky Tree not spawning leaves when grown.
- Fixed Blood Chamber missing blood droplets on the right side.
- Fixed Altar and Guide's Final Gift tile animations.
- Fixed Checkered Brick showing an incorrect name on map mouseover.
- Fixed Viscount not stomping onto Platforms, and falling infinitely if there is no ground to stomp on.
- Fixed Queen Jellyfish, Viscount, and Granite Energy Storm not fleeing after all players die.
- Fixed defeating or dying to Lich preventing Rain from being rendered until world reload.
- Fixed Borean Strider sometimes despawning shortly after spawning.
- Fixed Dream Eater death on rare occasions causing a crash when other mods are enabled.
- Fixed Reality Bearer buff not being given to players that are dead when Dream Eater is defeated.
- Fixed Tarantula only releasing hairs on the last hit.
- Fixed Fire Imps being unable to drop Soul of Plight.
- Fixed Scissor Stalker and Le Fantôme being able to spawn even if the player stands in front of a player-placed wall.
- Fixed Flamekin Caster missing attack animation.