Crowd Control
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Crowd Control is a mechanic added by the Thorium Mod. Various items in the mod inflict a series of debuffs onto enemies that inhibit their movement in some way. Typically they come in the form of stuns, slows, and confuses. Sometimes these debuffs carry additional effects including damage over time, increased damage taken, or dealing less contact damage to players.
Crowd Control debuffs can never affect bosses.
Crowd Control Debuffs
Source | Effect | Additional effect | |
---|---|---|---|
Freezing | Horizontal speed reduced by 25%. | Airborne enemies quickly drop to the floor. | |
Oozed | Horizontal speed reduced by 25%. | Airborne enemies quickly drop to the floor. | |
Distorted Time | Horizontal speed reduced by 25%. | Airborne enemies quickly drop to the floor. Enemies take 15% more damage. | |
Decaying Flesh | Horizontal speed reduced by 25%. | Enemy takes 12 damage per second. | |
Fungal Growth | Horizontal speed reduced by 15%. | Enemy takes 8 damage per second. | |
Insanity | Horizontal speed reduced by 10%. | Enemy deals 50% of it's contact damage to other enemies. | |
Charmed | Horizontal speed reduced by 10%. | Enemy deals 25% less contact damage. | |
File:Petrify (debuff).png | Petrify | Enemy is completely stopped in place. | n/a |
Stunned | Enemy is completely stopped in place. | n/a | |
Paralyzed | Enemy is completely stopped in place. | n/a | |
Confused | Enemy starts to move in reverse direction. | n/a |
Game mechanics | |
---|---|
Combat | Artificer's Energy • Crowd Control • Minions • Out of Combat • Special Ability |
Environment | Events • Music • Status messages |
Thrower | Thrower Exhaustion • Technique Scrolls |
Healer | Additional Healing • Auras • Healing Effects |
Bard | Empowerments • Inspiration • Big instruments |
Interface | Tips |
Items | Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Recipes • Vanilla item recipes • Item transmutations |
Game | Configuration settings • Fishing • Game controls • Mod Calls • NPC names |
Player | Buffs and Debuffs • Damage reduction • Death Prevention • Defense • Permanent boosts • Resource • Life Shield |