Damage reduction
Damage reduction (DR) is a player statistic that decreases the amount of damage taken from attacks.
In the player's inventory, a golden shield icon (above the silver shield indicating the player's defense) will display the total amount of DR the player has; hovering over it with the cursor will display additional information. This icon can be disabled with the Show Damage Reduction Shield
configuration option, or moved with the Damage Reduction Shield Y Offset
configuration option.
Dynamic cap
The Thorium Mod implements a dynamic cap for percentage-based damage reduction for the various sources of damage reduction provided throughout the mod.
Thorium equipment are subject to a hard maximum of 50% increased DR. This cap is then subtracted by the amount of bonus DR provided by vanilla and other mod sources. This cap reduction is capped itself to a minimum of 20% DR. Damage reduction boosts from both vanilla and other mod sources take priority over Thorium's and are unaffected by the dynamic cap.
Flat damage reduction boosts, such as the Amethyst Ring, are unaffected by the dynamic cap, and reduces the final damage dealt by a flat amount after all other calculations.
Examples
Italics indicates a DR source is from vanilla.
Sources | DR increase | DR sum | DR cap | Final DR |
---|---|---|---|---|
Endurance | +10% | +15% (10% + 5%) |
40% (50% – 10%) |
+15% (10% + 5%) |
Astro-Beetle Husk | +5% | |||
Worm Scarf | +17% | +58% (17% + 41%) |
33% (50% – 17%) |
+50% (17% + 33%) |
Ball n' Chain | +10% | |||
Blast Shield | +10% | |||
Combative Banner(7 minion slots) | +21% | |||
Worm Scarf | +17% | +77% (52% + 25%) |
20% (50% – 52% < 20%) |
+72% (52% + 20%) |
Endurance | +10% | |||
Ice Barrier | +25% | |||
Demon Blood Helmet | +10% | |||
Fallen Paladin's Cuirass | +15% |
Boosts
Buffs
Buff | Damage reduction bonus |
---|---|
Aura - Damage Reduction | +12% |
Aura - Holy Shine | +10% |
Beetle Carapace | +15% |
Bone Armor | +15% |
Combative Banner | +3% (multiplied by maximum number of minions player can summon) |
Crystal Wish | +10% |
Cursed Hurl | +50% |
Guardian - Protection | +30% |
Parry Stance | +10% |
Protective Energy | +5% (only for nearby allies) |
Rose-Colored Bubble | +10% (when taking damage below 25% health) |
Serpent's Bubble | +10% |
Yoyo Protection | +10% |
Empowerment - Damage Reduction | +3% / +6% / +9% / +12% |
Abyssal Weight | -20% |
Dream Megaphone | -40% |
Granite Surge | -10% |
Metamorphosis | -20% |
Mortality | -20% |
Vampire's Curse | -25% |
Items
Buff | Damage reduction bonus |
---|---|
Conduit armor | +18% |
Demon Blood Helmet | +10% |
Durasteel armor(Set bonus) | +10% |
Exile's Helmet | +8% |
Fallen Paladin's Cuirass | +15% |
Lodestone armor(Set bonus) | +6% / +12% / +18% (increases for every 25% health lost) |
Steel armor(Set bonus) | +8% |
Terrarium armor(Set bonus) | +15% (Melee Focus) |
Tide Turner's Depth-Helmet | +15% |
Astro-Beetle Husk | +5% |
Ball n' Chain | +10% |
Beetle Blaster | +10% (only while firing) |
Blast Shield | +10% |
Cape of the Survivor | -10% – +20% (based on time since last hit) |
Fear Monger | +6% |
Proof of Avarice | -10% |
Gut Wrencher's Gauntlet | -25% |
Notes
- Any instance of the player's damage reduction being decreased, such as from the Gut Wrencher's Gauntlet will reduce the player's DR from their vanilla pool of DR boosts and not the Thorium pool used for the dynamic cap calculation.
Game mechanics | |
---|---|
Combat | Artificer's Energy • Crowd Control • Minions • Out of Combat • Special Ability |
Environment | Events • Music • Status messages |
Thrower | Thrower Exhaustion • Technique Scrolls |
Healer | Additional Healing • Auras • Healing Effects |
Bard | Empowerments • Inspiration • Big instruments |
Interface | Tips |
Items | Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Recipes • Vanilla item recipes • Item transmutations |
Game | Configuration settings • Fishing • Game controls • Mod Calls • NPC names |
Player | Buffs and Debuffs • Damage reduction • Death Prevention • Defense • Permanent boosts • Resource • Life Shield |