Blood Harvest
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Blood Harvest
Statistics
Type | Weapon – Crafting material – Healer |
---|---|
Damage | 22 (Radiant) |
Knockback | 6.5 (Strong) |
Critical chance | 4% |
Use time | 22 (Fast) |
Tooltip | Grants 1 soul essence on direct hit Rapidly spins a scythe made of hungering blood all around you Damage dealt imbues your nearby ally's attacks with life stealing properties |
Grants Buff | Soul Essence |
Buff tooltip | Upon reaching 5 stacks of soul essence, you recover (<Bonus Healing>) health and (<3 × Bonus Healing>) mana |
Grants Buff | Blood Boost |
Buff duration | 5 seconds |
Buff tooltip | An ally is augmenting your on-hit effects |
Rarity | |
Sell | |
Research | 1 required |
The Blood Harvest is a craftable radiant weapon. When swung, it will produce a double-edged scythe that spins in a full circle around the player, damaging enemies. After damaging an enemy, nearby allies are granted the Blood Boost buff, which causes all of their attacks to briefly have a 1/3 chance to steal 1 life.
Upon striking an enemy, the user will gain 1 stack of Soul Essence.
Its best modifier is Godly.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Demon/Crimson Altar | ||
Ingredient(s) | Amount | |
Crimson Scythe | 1 | |
Bone Reaper | 1 | |
Bountiful Harvest | 1 | |
Molten Thresher | 1 | |
Result | ||
Blood Harvest | 1 |
Used in
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Notes
- Blood Harvest has a Corruption counterpart, Falling Twilight, which uses the Dark Scythe instead of the Crimson Scythe as a component.
History
- 1.6.1.0: Nerfed hit rate and buffed damage from 21 to 22.
- 1.5.1.1: Added Soul Essence mechanic.
- 1.5.0.0: Increased damage from 20 to 21.
- 1.4.3.1: Sprite updated.
- 1.4.3.0: Knockback increased from 4 to 6.5.
- 1.2.12.8: Introduced.